Sweet Ending Route
Case 1
• B : "Nothing."
• C : Wait and see what happens.
Case 2
• A : Stay still.
• B : "No way."
Case 3
• A : Go look at the carpets, too
• C : "What about you?"
Case 4
• B : Chase after het instead.
• A : "Are you sure?"
Case 5
• A : "Nothing."
• A : "Okay."
Case 6
• A : Disinfect it for him.
• A : Go after Sakuya.
Case 7
• B : "Nothing."
• B : Interrupt.
Case 8
• C : Look at Sakuya.
• B : "Maybe something..."
Case 9
• B : Leave with him.
• B : Eat the castella cake.
Case 10
• A : "Maybe..."
• B : "No."
Case 11
• C : "Not really, I just..."
• A : "Okay."
Case 12
• B : Go to him.
• A : "I'm happy."
Case 13
...SWEET TRAP END...
--------------------------------------------------------------------------
Bitter Ending Route
Case 1
• C : "It's because of what you did last night."
• C : Wait and see what happens.
Case 2
• C : Talk to him.
• B : "No way."
Case 3
• B : Start walking ahead of him.
• B : "Yeah, right."
Case 4
• A : Look after him.
• C : "If you're going, too"
Case 5
• A : "Nothing."
• A : "Okay."
Case 6
• A : Disinfect it for him.
• A : Go after Sakuya.
Case 7
• A : "I was worried."
• C : Pretend you don't notice.
Case 8
• A : "Okay."
• A : "No!"
Case 9
• C : Watch him go.
• C : Say no both.
Case 10
• B : "No."
• C : "I'll go home in a while."
Case 11
• C : "Not really, I just..."
• A : "Okay."
Case 12
• B : Go to him.
• A : "I'm happy."
Case 13
...BITTER TRAP END...
Case 1
• B : "Nothing."
• C : Wait and see what happens.
Case 2
• A : Stay still.
• B : "No way."
Case 3
• A : Go look at the carpets, too
• C : "What about you?"
Case 4
• B : Chase after het instead.
• A : "Are you sure?"
Case 5
• A : "Nothing."
• A : "Okay."
Case 6
• A : Disinfect it for him.
• A : Go after Sakuya.
Case 7
• B : "Nothing."
• B : Interrupt.
Case 8
• C : Look at Sakuya.
• B : "Maybe something..."
Case 9
• B : Leave with him.
• B : Eat the castella cake.
Case 10
• A : "Maybe..."
• B : "No."
Case 11
• C : "Not really, I just..."
• A : "Okay."
Case 12
• B : Go to him.
• A : "I'm happy."
Case 13
...SWEET TRAP END...
--------------------------------------------------------------------------
Bitter Ending Route
Case 1
• C : "It's because of what you did last night."
• C : Wait and see what happens.
Case 2
• C : Talk to him.
• B : "No way."
Case 3
• B : Start walking ahead of him.
• B : "Yeah, right."
Case 4
• A : Look after him.
• C : "If you're going, too"
Case 5
• A : "Nothing."
• A : "Okay."
Case 6
• A : Disinfect it for him.
• A : Go after Sakuya.
Case 7
• A : "I was worried."
• C : Pretend you don't notice.
Case 8
• A : "Okay."
• A : "No!"
Case 9
• C : Watch him go.
• C : Say no both.
Case 10
• B : "No."
• C : "I'll go home in a while."
Case 11
• C : "Not really, I just..."
• A : "Okay."
Case 12
• B : Go to him.
• A : "I'm happy."
Case 13
...BITTER TRAP END...
this game confuses me. What's with the sweet trap end and bitter trap end? Can someone explain that to me.....like is it normal ending or happy ending or something else?
ReplyDelete